Re: Super Tetris (fwd)

jp may (jpm@TWEB.COM)
Fri, 7 Jun 1996 08:03:34 -0700

Deb, you rock !

>>
>> | >>Now that's what I call art...
>
>Heh, neato. :>
>
>Speaking of doing neato stuff with games...
>
>Our development team was approached by the PR people with a project:
>they want an interactive electronic 3-D "tour" of campus -- something
>which PR people can take on the road and "wow" the heck out of people
>with...
>
>Originally we figured "VRML", but then they said that they want it
>for...er...ASAP, and it didn't have to be that complex, just impressive
>looking...
>
>We sat and brainstormed: a 3D rendering of the Acadia U campus which
>could be constructed fairly quickly and had a good, PC-based, fast-on-
>not-the-highest-end-machines, engine to run it with...
>
>The only machines it has to be runnable on are the PR-folks laptops.
>
>Our final proposal: let us render campus as a DukeNukem 3D level (or
>multi-levels).
>
>The result of our proposal (paraphrased): go buy the software you need
>(here's a purchase order), get the permissions you need (we'll be contacting
>the company today), and go with it...
>
>the Duke engine is being used for educational purposes :> Fun fun.
>
>Hopefully the company will allow us to use this stuff for non-profit
>purposes.
>
>Two bonuses: we get Duke in our lab, legally :> and we get to create
>two versions: "without monsters" (for the PR folk) and "with monsters"
>(that'd be for us :)
>
>I can't believe we got the go-ahead...
>
>I love my job :>
>
>- Deb
>
>
>
>--
>==============================================================================
>Debra L. Richardson -- 002134r@dragon.acadiau.ca
> -- 002134r@axe.acadiau.ca
> -- http://dragon.acadiau.ca/~002134r/

-------------------------
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